The article traces the history of mobile apps back to the 1980s when Personal Digital Assistants (PDAs) like the Apple Newton and Psion Organizer I introduced basic features, or what we now refer to as "apps," such as calculators, calendars, and note-taking tools.
In 1997, Nokia made history by introducing the first mobile game, Snake, which was pre-installed in the Nokia 6110. This marked the beginning of built-in features on mobile phones, with other manufacturers following suit by including games like Solitaire and Brick.
The article highlights the emergence of online app stores, starting with Japan's NTT DoCoMo launching i-mode in 1999, considered the first online app store for mobile phones. BlackBerry and others joined in, leading to the introduction of major platforms like the BlackBerry App World in 1999 and the Apple App Store and Android Market (now Google Play) in 2008.
As technology advanced, the article notes the seamless integration of apps with the internet, GPS, and other sensors. The evolution continued with the incorporation of technologies like AI, AR, and VR, enhancing the mobile app experience and making it more immersive and personalized. The article expresses anticipation for future developments as technology continues to advance.
Mobile apps through decades
At a glance

Did you know that mobile apps have a history that goes all the way back to the 1980s? It was the age when handheld devices such as the Apple Newton, and Psion Organizer I were very popular. These PDAs or Personal Digital Assistants just started to emerge offering basic features (as they called it back then) or "apps" (as we call them today) like calculator, calendars and note-taking tools.
Just like PDAs, the Motorola Dynatac 8000x was the first mobile phone with built-in features. In 1997, Nokia introduced the first mobile game, Snake. The game was pre-installed in the historic Nokia 6110 - the first GSM mobile phone to use the ARM processor. Other phone manufacturers then followed suit and had built-in features and game apps like Solitaire and Brick.
The rise of the internet paved the way for WAP (Wireless Application Protocol) apps. Working with limited bandwidth, mobile phones only allowed basic web app experiences mainly for news and sports.
It was in 1999 in Japan when NTT DoCoMo launched i-mode, considered the first online app store for mobile phones. Functioning through a dedicated online store, the so-called "apps" were downloadable but notably simpler than what we have today.
The same year, BlackBerry launched its app store - the BlackBerry App World. Then in 2008, the Apple App Store and the Android Market (now Google Play) were introduced. Suddenly, users had a treasure trove of apps for their devices. App innovation grew as a result of tight competition between app stores.
With advancements in technology, apps then became seamlessly integrated with the internet, GPS and other sensors; then now with AI, AR and VR making the experience more immersive and personalized.
Now, it is just amazing how there's an app for pretty much anything you could possibly need or be interested in. Starting from simple feature tools that evolved to multifaceted functions, the evolution of mobile apps has been dramatic. Can't wait to see what the future holds as technology continues to advance.