NVIDIA’s Richard Kerris shares the vast possibilities of the Omniverse and the next stage of AI evolution


In recent years, NVIDIA has made several notable AI advancements. There have been methods for creating art or animate speech, and the massive Omniverse platform is allowing all kinds of cool creations, such as this digital twin of the Earth to monitor climate change. And it's NVIDIA's way of emphasizing these accomplishments before making large bets on AI's future. At Computex 2022, NVIDIA's Richard Kerris, Vice President of the Omniverse developer platform, discusses the enormous opportunities simulation brings to 3D workflows and the next evolution of AI.

NVIDIA's Richard Kerris, Vice President of the Omniverse developer platform

“The Omniverse platform harnesses both broad support for third-party software vendors across industries and the power unique to NVIDIA technologies such as ray tracing, simulation, and material libraries. It will enable consistent 3-D experiences of virtual worlds no matter what kind of industry they’re in or no matter what kind of content is being presented, so you’ll have a seamless ability to teleport from world to world,” said Kerris during the “A New Era of Digital Twins and Virtual Worlds with NVIDIA Omniverse” forum this May at Computex 2022.

Kerris discusses everything virtual – from the Omniverse to 3D workflows, digital twins, and more – to show how enterprises can get a head start with the Omniverse platform.

Although digital twins may sound like science fiction, they are already being used in commercial solutions that use AI, data, and digitalization to enable future networks.

Kerris compared the Metaverse to a network and explained that this three-dimensional network will represent the next generation of the web.

Kerris chose artists, designers, engineers, and visualization experts to demonstrate how 3D workflows necessitate teams with a diverse set of skills. Each skill and experience necessitate its own setup, from laptop to physical or virtualized data center, as well as its own software applications.

The Omniverse platform, according to Kerris, connects and accelerates artists' 3D workflows by allowing them to connect their apps into a single, shared scene and compose a scene by themselves or in collaboration with other artists from around the world. Changes made by one designer will be reflected back to the other artists during collaboration.

AI and the Virtual World

The world is entering the age of robotics, which are self-aware machines that can make intelligent decisions about their actions. Because of this trend toward automation, robotics has emerged as a significant new application for AI. Automation is in high demand in industries such as manufacturing, retail, agriculture, logistics and warehouses, delivery, and healthcare.

“AI allows us to do many things with these virtual worlds. We can use AI to train robots in the virtual world. We can use it simulate true-to-reality things like weather patterns and how that might affect things that we’re building in the physical world. It even allows us to do things like create a time machine where you can look at the past that’s taken place and use that information to project what may take place in the future,” explained Kerris.

Omniverse: Revolutionizing the way we create

According to Kerris, Omniverse was designed to run on RTX, with work functions that can be used on a laptop, a workstation, or a data center, and beyond.

NVIDIA recently announced OVX, a computing system dedicated to Omniverse that can scale from a workstation to a SuperPOD, handling massive amounts of data to achieve true reality simulation at any scale.

Developers, creators and designers, as well as enterprises, will benefit greatly from the Omniverse platform.

Currently, 82 connectors have connected the Omniverse to their asset libraries, applications, and more. Kerris also mentioned that the Omniverse app has been downloaded over 160,000 times by people who are putting it to use in a variety of ways.

Kerris is certain that the Omniverse platform's features and great capabilities will revolutionize the way we create in the future.

Kerris is certain that the Omniverse platform's features and great capabilities will revolutionize the way we create in the future. Omniverse is available for customers and developers around the world. Omniverse Enterprise is on NVIDIA Launchpad which provides a free two-week trial where clients can harness the power of Omniverse on NVIDIA-Certified Systems. Customers can also request a free 30-day evaluation period. Omniverse for Developers is available at nvidia.com/omniverse, a free to download and free-to-develop-on platform.